
Welcome to FearWhat's Little Corner of the Internet
Last Updated 11-29-05

Welcome to my Rfactor Section of the World.
List of Changes for tweaks including changing Metric to English in garage list below mileage may vary.
Firewall settings for Hosting
TCP 34447
UDP 34397 and UDP 34297
Joe Dinsmore
V1.01
V1.02 [Adjusted Controller Digital Rates to differ setting]
V1.03 [Added FPS issue on older video cards]
V1.04 [Added alog of Graphic and Game Options read up ;-) ]
As I disect the .plr file and others I will continue to build off this.
[ Graphic Options ]
Texture Filter (added in v1.01)
Cockpit Vibration
Steering Wheel
Head Physics
Vehicle Sparks (added in v1.04)
Garage Detail (added in v1.04)
Engine Emitter Flow (added in v1.04)
Tire Emitter Flow (added in v1.04)
Max Framerate (added in v1.04)
[ Game Options ]
Show Extra Lap
Measurement Units
Speed Units
Race Stint Offset (added in v1.01)
Damper Units (added in v1.01)
Find Default Setup (added in v1.01)
Record To Memory (added in v1.04)
Super Player Replay (added in v1.04)
Number Track Replays (added in v1.04)
Number Race Results (added in v1.04)
Crash Recovery (added in v1.04)[Controller Rates]
Digital Steering (updated in v1.02)
Digital Throttle (updated in v1.02)
Digital Brake (updated in v1.02)
Digital Clutch (updated in v1.02)
Speed Sensitivity
Head Movement
Exaggerated Yaw
################### FPS ISSUE ON OLDER CARDS #######################
Game FPS issue with Older ATI and video cards. What we are finding is people have ther AGP Texture setting set to high. You want to have 1/4 of your memory set
1GB=256MB
512=128MBYOu will find this setting in your BIOS Usually under advanced chipset settings.
################### FPS ISSUE ON OLDER CARDS #######################
################### FILE LOCATED \ROOT\UserData\PLAYERNAME\PLAYERNAME.PLR #######################
[ Graphic Options ]
THIS SETTING ALLOWS YOU TO SET YOUR GFX CARD TO AN EVEN LOWER LINEAR SETTING THAT THE GAME GRX SETTINGS DOES NOT ALLOW TO SELECT.
YOU WILL GAIN SOME MAYBE EVEN 10FPS CHANGING TO BILINAEAR FOR YOU PEOPLE WITH OLDER CARDSTexture Filter="0" // Texture Filtering level: 0 = bilinear, 1 = trilinear, 2 = X2 AF, 3 = X4 AF, 4 = X8 AF, 5 = X16 AF
THESE SETTINGS COCKPIT VIBRATION WILL BE SET TO PERSONAL PREFERENCE. DEFAULT IS 1.0000 YOU CAN RANGE AS HIGH OR LOW AS YOU WANT.
Cockpit Vibration Mult1="0.25000" // Primary vibration multiplier affects eyepoint position (base magnitude is in VEH or cockpit file)
Cockpit Vibration Mult2="0.25000" // Secondary vibration multiplier affects eyepoint orientation (base magnitude is in VEH or cockpit file)
Steering Wheel="2" // 0=moving steering wheel, 1=non-moving steering wheel, 2=no steering wheel (in cockpit only while player-controlled)
HEAD PHYSICS IS HOW MUCH YOUR HEAD WILL MOVE FROM UP AND DOWN WITHIN THE COCKPIT FROM G FORCES. MOST PEOPLE WILL WANT TO HAVE IT SET TO 0.00000 BUT AGAIN THIS ONE IS PERSONAL PREFERENCE. DEFAULT SETTING 1.00000
Head Physics="0.00000" // Fraction of head physics movement applied to cockpit view (position AND rotation)
THIS SETTING ALLOWS YOU TO SEE SPARKS WHEN OTHER CARS TOUCH
Vehicle Sparks="1" // Whether sparks occur from vehicle-to-vehicle collisions
THIS SETTING CAN HELP WITH GARAGE OBJECTS. TURNING DOWN THE DETAIL ON THE GARAGES CAN HELP WITH FPS ALOT IN SOME CASES. TRIAL AND ERROR ON THIS SETTING
Garage Detail="0.40000" // LOD multiplier when vehicle is in garage (0.0-1.0)
BOTH THESE SETTINGS WILL BE A PERSONAL TASTE. IT WILL DO EXACTLY WHAT IT SAYS. THE CAR THAT CREATES THE SMOKE/FIRE/SPARKS IT WILL FLOW AROUND THE CAR INSTEAD OF THROUGH IT.
Engine Emitter Flow="1" // Whether engine smoke/flames flow over emitting vehicle
Tire Emitter Flow="1" // Whether tire smoke/dust flow over emitting vehicle
Spark Flow="1" // Add to enable: 1=flow over current 2=flow over other vehicles
IF YOU SET THIS TO YOUR KNOWN LOWEST FPS YOU WILL NEVER GET A JUMP UP OR DOWN IN FPS. THIS IS GOING TO BE SOMETHING THAT SOME PEOPLE WILL LIKE SOME WILL NOT. I KNOKW MAX FPS IS WERE YOU WANT IT. BUT CONSISTANT FPS IS ALSO VERY IMPORTANT. ALSO NOTE.
Max Framerate="0" // 0 to disable, for regular exe only, see multiplayer.ini for dedicated server framerate
[ Game Options ]
Show Extra Lap="1" // 0 = show laps completed, 1 = show lap you are onMeasurement Units="1" // Units for everything EXCEPT speed (0 = metric, 1 = english/imperial)
Speed Units="0" // 0 = MPH, 1 = KPH
WHAT THIS DOES IS MODIFY'S YOUR RACE LAPS WHEN YOU SET A SCEDULE UP IN YOUR SETUP WHEN YOU HAVE EXTRA FUEL LEFT IN TANK.
Race Stint Offset="1" // Offset each scheduled pitstop in case you want to carry extra fuel
THIS SETTING IS FOR ALL YOUR GEARHEADS OUT THERE THAT WANT TO SEE LBS/SQ/IN SHOWN IN THE BUMP/REBOUND SETTINGS INSTEAD OF JUST A NUMBER.
Damper Units="1" // Display dampers (shocks) in garage as: 0 = setting (e.g. 1-20), 1 = rate (e.g. 1000-9000 N/m/s)
IF YOU ONLY HAVE ONE RFM FILE LIKE I DO. YOU CAN HAVE THIS SET TO 1 SO IT WILL LOOK FOR A SETUP IN YOUR FOLDER TO USE INSTEAD OF THE DEFAULT OF NOTHING.
THERE DOES NEED TO BE SETUPS IN YOUR FOLDER FOR THIS TO WORK I AM STILL NOT SURE IF IT DOES LOOK UP IN OTHER SETUP FOLDERS IT MIGHT.Find Default Setup="1" // If 1, attempts to ensure player has default setup ... only works well if only one vehicle class in RFM
THIS SETTING IS WHAT SOME ARE USED TO WITH NR2003 WHERE IT SAVES REPLAY TO MEMORY AS THIS STATES IT COULD REDUCE STUDDER. I HAVE NOT SET THIS YET I WILL REPORT BACK ON RESULTS IN FORUM AND EDIT THIS ENTRY AS WELL. ## REPLAYS ARE VERY SMALL IN THIS SIM. ##
Record To Memory="1" // record replays to memory rather than disk (may possibly reduce stuttering, but at your own risk because memory usage will be significant for long races)
USE THIS FOR A HIGHER DETAILED REPLAY WHAT THIS DOES I AM NOT 100% SURE YET
Super Player Replay="1" // record player at higher frequency
THESE 2 SETTINGS ARE GOING TO BE A PERSONAL SETTING. SOME MAY ONLY WANT 1 OTHERS MAY WANT 300 OF EACH SO CONFIG AWAY.
Number Track Replays="50" // how many replays to store for each track (using default naming convention only!)
Number Race Results="10" // how many race results files to store (using default naming convention only!)THIS SETTING WILL TURN SHOULD TURN OFF THE AUTO SLIP BACK OVER WHEN ON ROOF
Crash Recovery="0" // Artificially keep cars on track or flip cars upright
################### FILE LOCATED \ROOT\UserData\PLAYERNAME\PLAYERNAME.PLR #######################
################### INGAME SETTINGS CONTROLLER RATES #######################
INGAME SETTINGS
THESE WHEEL SETTINGS ARE BASED FROM A SIMPROS DDP WITH A SIMBOX16 HIGH RESOLUTION 10BIT USB CONNECTION. MILEAGE ON SETTINGS MAY VARY BASED ON WHEEL AND ACCURACY OF POTS.[Controller Rates]
Digital Steering 50%
Digital Throttle 50%
Digital Brake 50%
Digital Clutch 50%
Speed Sensitivity 0% [THIS SETTING IS A MUST. WHAT THIS DOES IS ARTIFICIAL ENLARGEMENT OF STEERING RATIO AT FASTER SPEEDS]
Head Movement 0%
Exaggerated Yaw 0-25%[THIS IS ANOTHER PERSONAL PREFERENCE. THIS SETTING IS THE SIDE TO SIDE MOTION WHEN MOVING THE WHEEL]
################### INGAME SETTINGS CONTROLLER RATES #######################
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Joe "FearWhat" Dinsmore